First post, by RaVeN-05
- Rank
- Oldbie
Here i will be slowly fill all the soft and games that use that technology:
Games:
Neverwinter Nights (Official API OpenGL) + EAX
Unreal Tournament (Unofficial API OpenGL) http://alt.3dcenter.org/downloads/unreal-tour … ent-truform.php or at my youtube, or https://talentedmonkey.net/library/UT99/misc/UTTruForm.zip
Counter-Strike (Official Untested OpenGL, untested Direct3D, version 1.1.2.7 , maybe other versions support too)
F.E.A.R. (no support in release. d3d9, eax)
Battlefield 1942 (no support in release, d3d8)
Clive Barker's Undying (no support in release)
Return to Castle Wolfenstein (Official support, API OpenGL, unluckely some function in RTCW reports that max level of tesselation is 0 in Radeon 8500, so its activates but visually no difference)
The Elder Scrolls III: Morrowind (Unofficial untested Direct3D trough Morrowind FPS Optimizer)
Unreal Tournament 2003 (Official untested Direct3D)
Unreal Tournament 2004 (Official untested Direct3D)
Quake III Arena (Unofficial support, API OpenGL, unluckely radeon 8500 produces glitches , while in radeon x550 everything is ok, FTEQW seems not working, edit need to re-look on quake3 trough fteqw here is prof it should work https://imgur.com/a/TcV1qcC)
Quake (Unofficial support added in TruQuake and FTEQW (version 3343 last supported it), API OpenGL) (Warning FTEQW and TruQuake differently tesselate weapons , truquake seems better here) video https://www.youtube.com/watch?v=Y6IGqbm1yPE&a … WhiteMagicRaven
Quake II (Unofficial support added in TruQuake2 and FTEQW (version 3343 last supported it), API OpenGL) video https://www.youtube.com/watch?v=vr07XyAQv_g&t … WhiteMagicRaven
Unreal (Unofficial API OpenGL, trough Unreal Tournament engine + custom opengldrv.dll)
Half-Life (1.1.0.8 and other version should support truform, Official API OpenGL)
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Wadi Basher 4x4 (Imaginations / Play Publishing, 2003). (Official API OpenGL)
There is two prefs.cs files, to activate TruForm put inside that files two strings, in each file after opengl settings:
$pref::OpenGL::nPatchLevel = "7";
$pref::OpenGL::nPatch = "1";
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Far Cry (Official untested Direct3D)
Serious Sam The Second Encounter (Official Support, API OpenGL, API Direct3D)
Serious Sam The First Encounter (Official Support, API OpenGL, API Direct3D)
Call of Duty (Official untested OpenGL)
Deus Ex (Unofficial untested OpenGL) https://planetdeusex.ru/forum/applications/co … ent.php?id=1481 ( https://planetdeusex.ru/forum/topic/392-deus- … s#comment-65922 )
Star Wars: Jedi Knight II - Jedi Outcast (Official untested OpenGL)
Tom Clancy's Rainbow Six 3: Raven Shield (Official untested Direct3D,d3d8)
Soldier of Fortune (seems no support here)
Soldier of Fortune II: Double Helix (Official untested OpenGL)
Madden NFL 2004 (unsupported?)
Bugdom (unsupported?)
Wolfenstein: Enemy Territory (Official untested OpenGL)
Command & Conquer: Renegade (Official untested Direct3D)
Hexen II (Lost - Re-Created from source, not tested, source code remained, Partial FTEQW Support?) (Unofficial untested OpenGL) (Unofficial API OpenGL) (very ugly, fteqw even not works)
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FTEQW (Quake World, Net Quake, Quake II, Quake, Quake III: Arena, Hexen 2, Nexuiz) [4] [5]
Quake World (Unofficial untested OpenGL)
Net Quake? What is Net Quake (Unofficial untested OpenGL)
Nexuiz (Unofficial untested OpenGL)
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Homeplanet (Official untested OpenGL)
Deadly Toonz (Unknown game)
Earth and Beyond (Official untested Direct3D)
Madden NFL 2003 (no support?)
Myth III: The Wolf Age (Official untested OpenGL)
New World Order (no support?)
-Rainbow Six: Raven Shield (implicitně zapnuto)
Legacy of Kain: Soul Reaver 2 (no support?)
Star Wars Galaxies Online (a one or more from series ?)
-Star Wars Jedi Knight II: Jedi Outcast
Stokerider (no support?)
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Stronghold 2 (položka N-Patch v nastavení grafiky (Graphics Settings))
(Official untested Direct3D)
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Team Fortress Classic
CodeRED - Battle For Earth (Unofficial API OpenGL) (the game is Quake2 Mod and freeware at MODDB.COM, the ATI TruForm version is here -> https://disk.yandex.ru/d/mSSV-v7AkFhDk)
BorderZone (Official untested Direct3D)
Unreal2 (Official untested Direct3D)
Rune (Unofficial untested OpenGL, trough UT custom opengldrv.dll )
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Legacy of Kain: Blood Omen 2
Legacy of Kain: Defiance
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other soft:
NPatchViewer http://alex.vlachos.com/graphics/NPatchViewer.zip (Official Software implementation, ATI TruForm works on any hardware, OpenGL)
https://web.archive.org/web/20200924161125/ht … truform_wrapper
Does anyone still have that demo ? http://redtux.rocik.net/projects/truform_wrap … TruFormDemo.zip
Anyone know is there support of TruForm on Apple Macintosh?
ATI Dolphin demo https://web.archive.org/web/20061111000512if_ … n-Demo-v1.1.exe (Official untested Direct3D)
Rachel Demo (Can be founded here https://soggi.org/video-cards/tech-demos.htm) (Official untested Direct3D)
Lost:
https://web.archive.org/web/20030419025652/ht … story.php?id=24
sources used:
vogons.org
wikipedia.org