First post, by DosFreak
- Rank
- l33t++
Just noticied this today:
https://gitlab.com/NY00123/eduke32-dos/
https://forums.duke4.net/topic/6378-introducing-eduke16/
https://www.youtube.com/watch?time_continue=1 … 3&v=gt5I_r_4rV4
Considering all the old machines we have here would be nice to get alot of people testing it on real hardware instead of just DOSBox.
Time for a bump :) While somewhat different technically (a 32-bit DOS app built with DJGPP's GCC port), I think that I'm ready t […]
Time for a bump 😀
While somewhat different technically (a 32-bit DOS app built with DJGPP's GCC port), I think that I'm ready to show a demonstration here.I must say in advance that your mileage may vary. In particular:
- Better assume that no support of any kind is offered for EDuke32-DOS, and that you're on your own.
- There are good chances that the DOS port will crash or malfunction in any other way. It may actually fail after enough memory allocations.
- Support for OGG and FLAC files was disabled, due to issues related to memory management. There's also no reason to support VPX with the lack of GL modes. The XMP code is enabled, though.
- You'll probably want at least 128MB of RAM for the DOS environment; That is, unless you want to enable paging, and there are good chances that you really don't. This might actually increase the chances of a crash related to memory management, although I'm not sure at this point. But maybe it'll work better with paging under certain circumstances (when DOS emulators are involved).