First post, by nitro322
I've been on getting a lot of my old games running under dosbox lately, and have generally had good success. For pretty much all games where I want full screen (which for the most part are games with 640x480 native resolution), I use the following video config:
fullscreen=true
fullresolution=1280x960
output=opengl
aspect=false
scaler=hq2x
Aside from the issue of most FMVs not being scaled to full screen (minor annoyance), this config works great.
However, I'm trying to get Elder Scrolls Legend: Battlespire running in full screen and it's not behaving. Scaling, in particular, doesn't seem to work at all. Regardless of how I set any of the above options, and whether I run it fullscreen or in a window, Battlespire will always run at 640x480.
The UESP wiki specifically mentions setting fullresolution to 640x480, so maybe this is a known issue, but its driving me nuts that I've been able to get all 18 of my other fullscreen games running at a scaled resolution and yet have failed with this one.
Any ideas what's going on here, or suggestions as to how to fix it? It's not a showstopper, but I'd definitely like to figure out how to do it if possible.
Thanks.
By the way, I'm new to the board but have been messing with dosbox for about a year now. It's a truly wonderful program that works amazingly well. If any devs read this - thanks so much for all your hard work.