First post, by Aui
I am very much interested in how illustration can guide and enhance imagination and storytelling. Quite often “less is more”. For example, early engraving art from Albrecht Duerer or Gustave Dore can be very intense and frightening despite being only black and white. Coloration will not enhance this impression – quite the opposite.
https://en.wikipedia.org/wiki/Apocalypse_%28D%C3%BCrer%29
https://bloody-disgusting.com/comics/3408438/ … ed-vision-hell/
Later art nouveau illustrations were sometimes (sparingly) used to decorate children’s and fairy tale books, often with fantastic effect.
https://artoffairytale.com/nielsen/east_of_th … f_the_moon.html
Even later, early cartoons were usually drawn in intense and simple colors. The attached image shows how (in my opinion) the use of enhanced coloration and color blending and gradients completely ruins the impression. Likewise a photorealistic Duck wont be any good.
These illustration styles all work best in a restricted range of detail, style and color. This is also how I feel about the “VGA” style of the early nineties (also similar resolution and color depth as for pixelart on the Amiga and other 8 – 16 bit era systems). CGA was hopeless. EGA was – with a few exceptions – still too bland. VGA was (and still is) perfect. It is just the right mix of abstraction, color depth and detail – just like a classic cartoon. Just look at these awesome examples
Subsequently, graphics improved of a lot, but often more in terms of “specs” than in terms of expression and as a “balanced" art style.
This is why I would consider “pixel art” always as a legitimate style (just as you can still make a pencil drawing – without your work being considered a medieval retro sketch) and not simply as a “throw back” ( https://grumpygamer.com/when_i_made_another_monkeyisland )
I think during the evolution of videogames, makers "stumbled" over pixelart and this style is meant to live on (even after we play ederscrolls 7 completely fotorealistic )
So please - post your favourite VGA and pixelart screenshots that can spark our imagination