gerry wrote on 2024-10-31, 17:03:
i wonder then if, sadly, the reason only relates to the time & effort rather than it explained by it
the implication is that coders interested in making the effort to produce more comprehensive s/vga games are now very few and far between 🙁
Well, I've always assumed that certain interests do met when it comes to retro or vintage computing.
Drawing for example, making little sketches on paper, animation (who didn't have experimented with a flipbook),
composing melodies via PLAY command in Basic, watching cartoons or having an interest in science fiction or novels.
The nerdy, geeky stuff, so to say. That what we computer fans used to have in common. Before we became boring adults.
Personally, I got into drawing again when I played "The Last Half of Darkness".
The eerie atmosphere drawn using just 16 colours was inspiring.
In 2000, I tried to program my own version of the game for PalmOS.
I've used an Windows 98SE PC and the PalmOS emulator. I had an m100 handheld at the time, I think.
A simple programming tool (Visual Basic like) for PalmOS allowed me to design my own rooms.
I've used hidden buttons to give players the choice to move (it would load another page).
It was like an adventure book ("choose your own adventure"). Users of Hypercard on Mac remember this.
Such things can be programmed easily for DOS in all graphics modes.
Why is there no interest in the genre nowadays? Why?
I for one had lots of fun vack then, spending nights and weekends optimizing graphics for a monochrome screen.
It was very relaxing if you couldn't sleep or had real life problems.
What also was relaxing was to read novels from the internet, written by unknown users.
They were around on places like FTP servers as text files or in usenet, I think.
gerry wrote on 2024-10-31, 17:03:
i'd guess that if an enthusiast, individual or group, wants to create a game they will also want an audience and so it makes sense to focus on html, windows, mac & maybe linux as having the broader reach
True, but then I wonder following:
Are retro coders with their 486 PCs and CRTs no longer being interested in programming and making art?mAnd enoying them on real hardware?
Programming in Turbo C/Pascal/Basic or Quick Basic, VB DOS?
Or drawing graphics in Deluxe Paint or Dr Halo, use a vintage drawing tablet, making music in the favorite tracker,
use a DOS wave recorder and dad's old tape recorder microphone to record sound effects, record MIDI from a vintage keyboard (D-7, Casio CT-460 etc)?
Whenever I work on pure DOS it's more of an relaxiation than a burden. It's like going back to reality, it's an escape from the internet!
Looking at the old tools and working with a mechanical keyboards makes me creative. ^^
Let's take Basic, for example. You can use BLOAD/BSAVE to convert between graphics modes by crossloading video memory dumps! That's so cool! 😁
https://encyclopedia.pub/entry/35209
gerry wrote on 2024-10-31, 17:03:
when i look at games playable directly from the browser i am sometimes amazed - so many, and so many with quite impressive art & sound. sure there are lots of repeated versions of the same games but among them are some fun driving, fps, 3rd person, puzzle and all kinds of games. Perhaps this is where the focus is.
Well, there's still hope for "normal" DOS games. Itch.io comes to mind as an excellent indie platform right now. 😀 👍
gerry wrote on 2024-10-31, 17:03:
i do remember the online scene back in the 90's and early 2000's though - ambitious projects in allegro & c, quick basic stretched to the limits, game libraries for turbo pascal - it was a "last hurrah" for dos and when it finally faded it faded fast
Me, too. Programming in QB45 was fun! Power Basic, was neat, too! 😁
"QBasic Nerd" was a cult song on Youtube! It catched the atmosphere rather well! 😁
https://www.youtube.com/watch?v=Mal6XbN5cEg
gerry wrote on 2024-10-31, 17:03:
now its often new maps in doom, quake and duke plus rts and games and more - the use of "game as platform" thus having that audience and in many cases knowing that your map will work in ported versions of the game all over
That's true. On other hand, platfoms like Amiga, ZX Spectrum (new model) or KolibriOS seem to attract people? 🤷
Edit:
thp wrote on 2024-10-31, 17:58:
doscore wrote on 2021-01-01, 10:25:
well its a bit of fun and no body has really made a full dos game release in over 20 years 🤣
There have been a few 😀 DOS Game Jam Demo Disc 2023
Good work! 😃👍
@doscore You, too! Sorry for being a bit OT in your thread, I got carried away. Hope you don't mind!
I was writing the posts while the kids were knocking at our door (Halloween). 😅
"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel
//My video channel//