VOGONS


First post, by kahuna

User metadata
Rank Newbie
Rank
Newbie

Hi there,

I have a Voodoo2 and a Geforce3 in one of my builds, both cards on the same PC.
I'm trying to run "Return to the castle of Wolfenstein" in Windows 98, the problem is the game uses the Voodoo2 OpenGL driver all the time and I cannot see a way of selecting the Geforce instead.
Any clues?

Thanks!

Be free!

Reply 1 of 4, by leileilol

User metadata
Rank l33t++
Rank
l33t++

+set r_gldriver opengl32

apsosig.png
long live PCem

Reply 2 of 4, by kahuna

User metadata
Rank Newbie
Rank
Newbie

Thanks for the reply. Unfortunately, it doesn't work for me 🙁
The only way I could use the Geforce OpenGL was by uninstalling the Voodoo2 drivers.
It seems the Voodoo drivers are stubborn! (version 30202). The Geforce3 drivers are the 28.32 release.

I'm attaching a couple of in-game config screenshots. Also, the config files:
- wolfconfig-nv.cfg is the Geforce one (only uses the Nvidia card when I remove the Voodoo2 drivers from Windows)
- wolfconfig-gl.cfg is the one that automatically generates when I launch the game (with both drivers Geforce/Voodoo2 installed)
- wolfconfig-cli.cfg is the one when I run the game from command line adding +set r_gldriver opengl32 (again with both drivers installed, it seems it changes it to openglv5.dll that comes with the game)

Also tried with the default version 1.00 and upgrading the game to 1.32. No luck.

Thanks!

Be free!

Reply 3 of 4, by kahuna

User metadata
Rank Newbie
Rank
Newbie

FWIW, in Quake 3 if I type r_gldriver it shows "OpenGL32". Also, if I type r_lastvalidrenderer it indicates "Geforce3/AGP".

Be free!

Reply 4 of 4, by kahuna

User metadata
Rank Newbie
Rank
Newbie

aaaand... 😁 as I was writing this I had the "brilliant" idea of moving out the two OpenGL DLL files (v3, v5) from the GL folder of the game... et voilà, now it finally uses the Nvidia OpenGL.

Thanks for the clue, hope all of this is also useful for someone else!

Be free!