Reply 1060 of 1188, by tigrou
ViTi95 wrote on 2024-07-09, 09:54:Finally I've added this, it's indeed faster but gameplay gets compromised. Most switches now are not visible, so you have to rem […]
tigrou wrote on 2024-06-22, 10:17:Is there any plan to disable walls texturing ? (eg: to render "flat walls", just like visplanes).
Same about sprites.
Yes the game would looks like potato, but on a very slow computer that might be a good tradeoff vs playing the game in small viewport.Finally I've added this, it's indeed faster but gameplay gets compromised. Most switches now are not visible, so you have to remember the maps to be able to play them.
Untextured walls with diminished lightning
Untextured walls without diminished lightning
As a side effect, also sprites can be draw untextured:
This will be available on the next release 😁
Thanks for adding support. It really helps with slow CPUs.