Ancient DOS Games Episode 281 - Hexen is online!
(Please note that this is a mature-rated video.)
So... time to answer the burning question some of you undoubtedly have: What the Hell happened to me this month?!
Very early in the month I slipped on some black ice and severely injured my right upper arm and shoulder in the resulting fall. While I didn't break any bones there was definitely some muscle and ligament damage, thus I spent the next 12 days straight in constant pain. This wouldn't stop most things I do in front of my computer, but when I'm in pain it absolutely comes through in my voice so there was no way I would be able to voice any videos. So, I had to put all videos on hold until the ambient pain was mostly gone...
...and then just as I was deciding it was time to get back to making videos, I got hit with an INTENSE bout of food poisoning which AGAIN left me in pain for several days, thought the worst of it thankfully only lasted a few hours. I decided despite that to attempt to continue making the ADG Pro video I had lined up, but due to noise issues I wasn't able to get any recording done when I intended to, delaying my progress by another day.
So, then in the middle of last Saturday I'm halfway through editing when I realize a number doesn't look right, and I check it with the reams of data I'd collected to make the video, spotted a very simple mistake... but said simple mistake basically changed the ENTIRE outcome of the video meaning every bit of editing I had done, every bit of voicework, and most of the overlays, were all suddenly WORTHLESS. D:
...yeah, this month has been ABYSMAL. I should point out too, the nature of my injury has made sleep extraordinarily difficult and even though the ambient pain is mostly gone, my shoulder STILL doesn't safely move into my normal sleeping position, thus I've not been sleeping right this entire time and probably won't be for weeks to come until the ligaments have a chance to heal and secure my shoulder joints into place again... presuming they're not torn, in which case, that would be REALLY bad, but I won't know that for several more weeks at least. >_<
In any case, FINALLY getting back into things and decided to just pick a game I knew would be safe to cover due to prior experience with the shareware version: Hexen. I actually expected a bit more depth out of this one than it turned out to provide, but it was still fun to play despite that and there's a couple interesting technical points I go into as well over the course of the video, such as how a Doom Engine game is producing moving walls and a particular trick to keep from getting stuck given how intertwined all the maps are. :B
--- Kris Asick (Gemini)
--- Pixelmusement Website: www.pixelships.com
--- Ancient DOS Games Webshow: www.pixelships.com/adg