VOGONS


Redguard

Topic actions

First post, by JKing

User metadata
Rank Newbie
Rank
Newbie

The game database suggests that Redguard should work in DOSBox, but I haven't been able to get past the loading screen; DOSBox hangs after "Initializing combat...". The console shows a bunch of illegal reads and writes, but that doesn't tell me much. Could anyone who's actually got it running post their confguration?

For clarity, I'm trying the software-rendered version in stock DOSBox 0.73 with memory set to 32 megabytes; everything else is at default settings.

Reply 1 of 12, by Freddo

User metadata
Rank Oldbie
Rank
Oldbie

32mb is too little.

Reply 2 of 12, by JKing

User metadata
Rank Newbie
Rank
Newbie

Thanks, Freddo. I had previously tried it with 48MB and DOSBox crashed, so I thought I was giving it too much. Bumping it up to 64MB did the trick. 😀

Reply 3 of 12, by MiniMax

User metadata
Rank Moderator
Rank
Moderator

64 = bad.
63 = good.

DOSBox 60 seconds guide | How to ask questions
_________________
Lenovo M58p | Core 2 Quad Q8400 @ 2.66 GHz | Radeon R7 240 | LG HL-DT-ST DVDRAM GH40N | Fedora 32

Reply 4 of 12, by JKing

User metadata
Rank Newbie
Rank
Newbie

Why's that? Just wondering.

Reply 6 of 12, by austin2359

User metadata
Rank Newbie
Rank
Newbie

Should redguard use a simple, dynamic or full core?

I'm using the gulikoza doxbox with the hardware version.

Last edited by austin2359 on 2010-04-25, 20:06. Edited 1 time in total.

Reply 7 of 12, by austin2359

User metadata
Rank Newbie
Rank
Newbie

Also, what is the ideal frequency for redguard. 15,000 seems to start it, but once it starts, it has to be somewhere between 30,000 and 60,000 to run smoothly.

Has anyone played with this enough to arrive at the best configuration.

Reply 8 of 12, by gulikoza

User metadata
Rank Oldbie
Rank
Oldbie

Dynamic, always. You can also switch to MAX with my build and don't bother with cycle setting (CTRL-=) after Redguard has started.

http://www.si-gamer.net/gulikoza

Reply 9 of 12, by pianoman72

User metadata
Rank Member
Rank
Member

I seem to recall that Redguard is a windows game, but yet it seems to work with DosBox. That's interesting.

Reply 11 of 12, by frobme

User metadata
Rank Member
Rank
Member

It was a hilarious awful idea at the time; it was a DOS game that required Windows (for the installer and a memory manager) but was also 3D. Soooo many people couldn't run it, due to various system deficiencies or the usual giant pile of bugs that came with a Bethesda game.

Groundbreaking in its own way, but they must have been on serious drugs figuring on a DOS game that required Windows.

Reply 12 of 12, by pianoman72

User metadata
Rank Member
Rank
Member

No wonder it asked for DOS sound card during install, such as a SB16, or Awe32.