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DOSBox Game Launcher (DOSBox Frontend)

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Reply 2040 of 2063, by rcblanke

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Indeed, there are some new lines: 242-243, 550-555, 818-821 and 867-868 .

Reply 2041 of 2063, by Neville

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Done.

Reply 2042 of 2063, by PerryRhodan

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Hi rcblanke, have you dropped support for Windows 8.1 in the latest dbgl099rc1 build? I did a clean install and when I run it nothing happens. Dbgl098 final is still working. I'm currently using Java SE Dev Kit 21.02, so in regards to Java it should be compatible.

Thanks!

Reply 2043 of 2063, by rcblanke

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Thank you Neville!

PerryRhodan, no, as long as Java 17 or newer is installed, it should work. Do you get any interesting output when you try to run dbglcons.cmd in a terminal window?

Reply 2044 of 2063, by PerryRhodan

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Hi Rcblanke, I ran dbglcons and it's come up with the error, 'unable to access jarfile dbgl.jar'. I have no idea what's causing this as the file is in the DBGL directory. I've also updated Java runtimes and SDK to the latest versions.

Thanks!

Update: I tried the new DBGL update in Windows 11 and it worked straight away. I also tried it in Windows 7 and like Windows 8.1 it didn't work, so I can only presume that it no longer supports Windows 7 & 8.1.
Thanks!

Reply 2045 of 2063, by Neville

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I have a quick question regarding translations. I know that I must translate options, descriptions... but what about parameters? Like these ones:

uCCElh2.png

Because I'd like to provide the most complete translation possible, but I wouldn't want to break anything or confuse users.

Reply 2046 of 2063, by rcblanke

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Ah, indeed it seems that Win7 and Win8 support has been dropped in the most recent SWT release. So that explains the problem you mentioned, PerryRhodan, thanks again for letting me know. Though it seems that folks are working on patching at least some support back in, see https://github.com/eclipse-platform/eclipse.p … m.swt/pull/1568 . Also, it should be perfectly fine to use lib/swtwin64.jar from DBGL0.98 in the upcoming DBGL0.99 if you really need to use Win7 or Win8.

Thank you Neville, I do not plan on having the parameters/values for the DOSBox settings translated. These values are stored directly in the profile .confs, and therefore I believe it would be best to keep them in English.

Reply 2047 of 2063, by Neville

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Alright, then. One less issue to worry about.

Reply 2048 of 2063, by PerryRhodan

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Hi rcblanke, Most of my favourite apps, Launch Box 13.7, various emulators, Steam, Ubisoft, Epic Games, India Gala and Outlook have now dropped support for Windows 8.1. So now it looks like I have no choice but to use Windows 10 as my main OS from now on. Oh well, Sigh!!!!!

Thanks!

Reply 2049 of 2063, by GabeCube

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Just dropped by to say I installed the RC1 and wanted to give kudos to rcblanke - this is an amazing update to an incredible piece of software.

Thank you so much for all the work, making these gems more accessible for a new generation. This is priceless for preservation.

Reply 2050 of 2063, by rcblanke

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Thank you so much GabeCube!

I've just uploaded the second release candidate with some minor changes. When hovering over a configuration item in the profile editor, a small tooltip will now show the DOSBox configuration [section] & item associated with it. Also, I've added support for converting and importing eXoDemoScene.

Ronald

Reply 2051 of 2063, by rcblanke

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And here's RC3 with support for eXoDOS V6r4 and the new media pack, and eXoDemoScene V1.1.
Unless any major new issues pop up, this will be the final RC build before the upcoming release.

Ronald

Reply 2052 of 2063, by rcblanke

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Hi all,

I've released DBGL 0.99 on the website. Compared to RC3, the only thing changed is added support for DOSBox-X 2024.12.04 . Thanks again for the translations and all the feedback, this release has been quite the undertaking.

Regards,
Ronald

Reply 2053 of 2063, by Neville

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Yay! Thansk for all the hard work, rcblanke.

Reply 2054 of 2063, by Malik

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Hi, I'm using Debian 12 now, and just installed default-jre and have tried starting DBGL but it doesn't open. Just a flicker, then gone. From the terminal, the following were displayed :

malik@debian:~$ dbgl
Launching DBGL using 64-Bit VM 17.0.13 on Linux v6.11.5+bpo-amd64amd64, HSQL Database Engine 2.7.3, SWT v4966gtk
Startup

(SWT:8655): Gtk-WARNING **: 16:58:23.182: Negative content width -9 (allocation 4, extents 6x7) while allocating gadget (node separator, owner GtkSeparatorToolItem)

(SWT:8655): Gtk-WARNING **: 16:58:23.183: Negative content width -9 (allocation 4, extents 6x7) while allocating gadget (node separator, owner GtkSeparatorToolItem)
Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: Index -1 out of bounds for length 1
at org.eclipse.nebula.widgets.gallery.Gallery._getItem(Gallery.java:1745)
at org.eclipse.nebula.widgets.gallery.GalleryItem.getItem(GalleryItem.java:245)
at org.dbgl.gui.controls.ProfilesList.setSelection(ProfilesList.java:370)
at org.dbgl.gui.dialog.MainWindow.onShellOpened(MainWindow.java:269)
at org.dbgl.gui.abstractdialog.BaseDialog.open(BaseDialog.java:116)
at org.dbgl.gui.Launcher.main(Launcher.java:55)

It opened for 2 or 3 times at the very beginning, and then doesn't open anymore. Tried with openjdk-17-jre without default-jre but it doesn't work too.

5476332566_7480a12517_t.jpgSB Dos Drivers

Reply 2055 of 2063, by rcblanke

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Thanks for reporting Malik, you seem to have spotted a minor bug in the SWT Gallery code. Easy to work around, though, please update dbgl.jar to 0.100beta1.

Reply 2056 of 2063, by Neville

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Just noticed that DBGL v0.98 seems to have trouble opening game packages created with 0.99. It's understandable, but I wonder if there's any easy fix for this. I'd like to keep trading packages between my desktop (Windows 10 and DBGL v0.99) and my laptop (Windows 7 and therefore DBGL v0.98).

Reply 2057 of 2063, by Alexis78

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Just saying thanks for the DBGL.
I changed from the great D-Fend Reloaded to DBGL and now I am trying the last version, and It works. I had some problems transfering my configs for every game I have, less than 400, but now I am doing manually one per one, It´s a bit tiring but entertain me for a while.

Edit:
One question that I have is about when I edit a Profile, then I check the tab Audio there is options for the Roland-MT.
I know that the quality of sound of that is great, but How I fill that section? There is a 3 dots button to browse, but then what I do?

Reply 2058 of 2063, by Monotremata

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Alexis78 wrote on 2024-12-12, 13:21:

Edit:
One question that I have is about when I edit a Profile, then I check the tab Audio there is options for the Roland-MT.
I know that the quality of sound of that is great, but How I fill that section? There is a 3 dots button to browse, but then what I do?

IIRC - I believe that is where you point DBGL to the ROMs for the Roland MT-32. If you don't have the ROMs, you can't use it. Its too bad it cant use actual MIDI, I've got a Roland XV-3080 that blows away the old MT32's GM soundset (or I could just make my own with the rest of the synths/samplers I have here haha)

Reply 2059 of 2063, by Neville

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Looks like upcoming DOSBox Staging builds are going to offer Roland Sound Canvas emulation. I'm salivating...

You can obtain a Git version with said Sound Canvas support at https://github.com/dosbox-staging/dosbox-stag … acts/2347979456

Changes to the dosbox-staging.conf file seem to be a new mididevice=soundcanvas option and a [soundcanvas] section I'm quoting here:

[soundcanvas] # soundcanvas_model: The Roland Sound Canvas model to use. # One or more CLAP audio plugins t […]
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[soundcanvas]
# soundcanvas_model: The Roland Sound Canvas model to use.
# One or more CLAP audio plugins that implement the supported Sound Canvas
# models must be present in the 'plugin' directory in your DOSBox configuration
# directory. DOSBox searches for the requested model by inspecting the plugin
# descriptions.
# The lookup for the best models is performed in order as listed:
# auto: Pick the best available model (default).
# sc55: Pick the best available original SC-55 model.
# sc55mk2: Pick the best available SC-55mk2 model.
# <version>: Use the exact specified model version (e.g., 'sc55_121').
# Possible values: auto, sc55, sc55_121, sc55_120, sc55_110, sc55_100, sc55_200, sc55mk2, sc55mk2_100, sc55mk2_101.
#
# soundcanvas_filter: Filter for the Roland Sound Canvas audio output:
# on: Filter the output (default).
# off: Don't filter the output.
# <custom>: Custom filter definition; see 'sb_filter' for details.
#

soundcanvas_model = auto
soundcanvas_filter = on