oldhighgerman wrote on 2024-08-09, 14:08:
dormcat wrote on 2024-08-09, 05:48:
And I've never owned any video game console even to this day.
Omg what a travesty. Your P's should be brought up on charges 🤣
I found that comment quite offensive as I was simply telling the truth.
Most console games were just not my cups of tea. While I enjoyed playing Moero!! Pro Yakyū (Bases Loaded in US) and Super Mario Bros. 1 + 3 (no, we didn't have that so-called "2", which was actually Yumekōjō Doki Doki Panic with Mario sprites, in East Asia) with my friends with FamiCom, I didn't find scrolling shooters or beat-'em-up particularly interesting, which in turn led to less practicing and became a downward spiral. Lacking any battery-powered file saving system on earlier games was also a limiting factor.
Fast forward 1.5 decades or so: Many game reviews and my friends praised Biohazard / Resident Evil 2 for its horror atmosphere, particularly the "door opening animation" that built up the mood (or hiding CD loading time). When I got a chance to play it in early 2002 I was already a System Shock 2 veteran who had endured the opening "sickbay decompression" scene dozens of times while wearing headphones with EAX sound effects. Now you could imaging how "horrifying" RE2 on TV screen was to me; talk about disappointed after overhyped. 🙄
Had a similar experience with Anachronox: no, it's not a console game, but it borrowed tons of elements (semi-real time combat in particular) from JRPG on consoles, notably Final Fantasy series, and received much praise from JRPG fans overseas. Gave it a chance because of those praises and being an Ion Storm game a year after Deus Ex, best game of 2000 and arguably the best first-person ARPG ever. Much to my disappointment, though, was its LOOONG combat animations that you couldn't skip, fancy for a couple of times but got old really fast. That and the decision of removing entire voice acting except cutscenes -- man that was 2001, eight years after Day of the Tentacle CD edition! Its tedious menus and weird resolution limitations (only 640x480 and 1280x960 available; solved in the Steam or GOG versions though) made things even worse.
Sorry for the babbling; just have to let out some steam.