Reply 2000 of 2066, by Joakim
- Rank
- Oldbie
Ensign Nemo wrote on 2024-06-13, 01:48:Kahenraz wrote on 2024-06-10, 06:51:Joakim wrote on 2024-06-07, 10:01:Bought a release boxed version of Full Throttle and an other rerelase of Sam and Max hits the road in a crappy dvd cover. I never played them to the end before.
Full Throttle was amazing. There was supposed to be a sequel, but it was cancelled. A casualty of the adventure game genre dying off.
https://fullthrottle.fandom.com/wiki/Full_Thr … _Hell_on_Wheels
I feel like adventure games would have had a longer lifespan (as a leading PC gaming genre) if they innovated past inventory puzzles. Those tend to be frustrating after awhile and gamers probably lost their patience for obtuse puzzles once they had more gaming options on PC. There's also the Myst approach, but I think that really restricts the type of environment that the game is set in. For example, Police Quest wouldn't make sense with logic puzzles. It's a shame because I feel like the adventure genre is ideal for exploration, especially if you feel like problem solving instead of action.
I was a huge adventure game fan until 3d came and ruined it with monkey island 4. Grim fandango was good though but that was maybe because it had an interesting story and good music.
I think 3d at the time was like AI is now, it was a buzzword, together with the gaming industry had grown into a big company industry rather than some guys doing it for fun in their basement, I think you needed to follow the current trends at the time to get the board of directors to approve your project.
This was the 'dark ages' of adventure gaming and the industry almost killed the genre. But I'm only guessing, I have no idea of the sales numbers of these games.