Thanks for the quick replies. I specified 'without ISA slot' to exclude all 'fastest pure DOS with authentic sound' use cases. The kind of build I am inquiring about obviously wants high speed AND Win98se.
Joseph_Joestar wrote on 2024-06-24, 07:57:I use a highly overpowered Win9x system to fully max out pre-2002 games at the 1600x1200 resolution with (forced) 16x Anisotropic Filtering and 4x Anti Aliasing while maintaining a locked 60 FPS. Here's the system where I usually play Win9x games in this manner, in case you're curious.
Oh sure, I am interested. Personally, I wouldn't create a hyper-Win98 system for specific positional audio solutions though. If it runs on XP, it should work with X-Fi to some extend, shouldn't it?
LSS10999 wrote on 2024-06-24, 08:07: I think some games and software were coded or built in a way that simply could not run in a WinNT kernel...
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I think Win9x nowadays is only relevant for specific use cases limited by these two issues above, which are nearly impossible to resolve.
As far as positional audio is concerned, I am quite willing to live with whatever I get on an X-Fi with XP, as I can easily digitally feed that card into my full size surround stereo system. I don't have 5.1 analog input on my AV-receiver any longer.
Compatibility is another matter. Do we have a list of games that will work OK under Win98 but cease to function under XP? I have seen a few, that will run only if heavily (community) patched.
dionb wrote on 2024-06-24, 08:11:Currently my main Win98 rig is a P3-1400S, which is already quite an upgrade from a P3-1000. Still I'm not happy with performance and am considering a late AthlonXP, early Athlon64 or maybe P4 system to cover anything that would run under Win98 with horsepower to spare.
I am also holding onto one box of stuff for this purpose. That would be a 865PE Conroe, AGP with C2D support. I still kept 3 cpus for it, a single core C2D celeron, a C2D Pentium and a C2D E4500. They can be clocked around 2200-2800 MHz. Cache is 512/1M/2M respectively. The CPUs should compete with an Athlon XP easily. Fastest AGP card I have is a Geforce 4 4200ti with a large added cooler, relatively quiet. I am just not sure if it has the right voltage. I remember another boundary for gForce drivers. For which I kept the GF4.
I just wonder for what I keep this fast option precisely: If I were to set it up, would it render the ISA P3 superfluous? Could a Pentium mmx and a fast Win98se span all in between? It would require the mmx to cover ALL of late pure DOS, while the fast machine would have to cover all of Win98se and windowed DOS. I never considered this option before, but now I start to wonder.
leileilol wrote on 2024-06-24, 09:48:Win98/ME on a P4 is nice to see the bounds of certain old PCI 3d hardware that don't/can't have NT drivers.
So you imply that this fast system would love an Nvidia/AMD card with a Voodoo² SLI? Come to think about it, at least there are enough PCI slots present. The system would make a clear cut from true DOS and boot WIN98 right away.
kolderman wrote on 2024-06-24, 10:03:So the answer is to play games from that era that emulation has so far failed to deliver on modern PCs. If I had to keep only one retro PC today, it would probably be my P4 simply because I know most other games can either be emulated, or from the XP era onwards, typically work directly on modern windows.
I get your point.
OK, so I guess my question has somewhat shifted after reading all the comments: Is a very fast non ISA Win98se machine capable to cover all of Windows 98? Or will it run into speed issues too? I know there will be ram issues with some games. 256MB should be OK for what I have seen so far.
The idea would be to use just 3 machines for retro: A pentium MMX 233 to cover most DOS from 1990 to 1998, a super fast win98 to cover all of windows 98 with glide and GF4, and a dual OS(xp/win7) i5-ivy to cover the remaining stuff to the end of retro gaming.
Retro PC warning: The things you own end up owning you.