First post, by Demolition-Man
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Hi,
I grew up with the Voodoo 2, so I know the glide story quite well, but I have now received my first Voodoo 1. A lot of things are working now after the unusually complicated installation, but some things are still causing problems. Maybe you can help.
The game Incoming (Forces) is glide compatible, isn't it? It came with my Voodoo 2 at the time.
But something is missing, namely the text or fonts. No idea how to describe it correctly in English, sorry. See screenshot.
Another problem are the games, there will probably be more than one, with a simple switch 3D acceleration on. The PC now has two 3D capable graphics cards. Everything now points to Jedi Knight Dark Forces II, for example, still using the Rage II. How can I now tell the game to use the faster Voodoo 1?
The specifications of the PC:
Cyrix 6x86MX-PR200, 96 MB RAM, ECS P5VX-Be, ~8.4 GB HDD, ATI 3D RAGE II+DVD 4MB + Voodoo 1 4MB, CT3670, DOS 6.2/ WIN 3.11 & 95
Thanks for any help!
Edit:
I forgot half of it:
There are 3dfx patches for some DOS games. Is it normal for Shadow Warrior, for example, to reach its limits at 512 resolution?
Under Windows 95, the limit is reached with Unreal Gold and 640x480 and medium details. Is that about right?