Started playing Halo: Combat Evolved on my Xbox360 via back compat. The graphics of this game hold up surprisingly well. I like the shiny pixel shader water, which was a brand new thing back in 2001, as I recall. Outdoor areas are a bit low on vegetation, but still look fine for that time. Heading underground, the atmosphere in those alien facilities was tense, as they are sparsely lit and feature some suitably unsettling music.
Shooting and movement controls feel surprisingly smooth. Usually, I'm not too good at playing FPS games with a controller, but for some reason, Halo seems to be the exception. Everything feels solid and responsive, and the analog stick sensitivity is finely tuned. I can see why this game got such a warm welcome when it came out.
On the other hand, vehicle driving controls feel a bit too "floaty" for lack of a better word. I think I'm slowly getting used to them, but it still seems like the Warthog should have more grip or something. That's the only vehicle that I've encountered so far, so maybe the other ones will behave differently. I do like that you can pick up marines and have them man the vehicle's turret. That gun mows down enemies quite well.
Combat seems pretty good so far. Not too difficult, except for those enemies that carry shields and roll around a lot. They sometimes fire a green laser that seems to fully drain my own shield with a single shot. Grenades seem to help the most against them, and I'm getting used to taking cover until the shield recharges. Saves are handled via checkpoints, which I don't like, but they've been very frequent so I don't think it will be a huge issue. So far, I only had to reload once, after accidentally driving the Warthog off a cliff. 😁
Anyway, I just helped evacuate a bunch of marines and we all boarded the rescue ship. That was a pretty big level for an OG Xbox game, especially compared to some other console stuff from that era. Nice work by the developers all around.